Wes Craven – 1996
It’s odd how Scream continues to exert such a commanding power after all these years. It’s still always credited with revitalizing the horror genre, even though its secret recipe was never really replicated. The fact of the matter is that it’s better than it should be, and that’s part of its mystery; somehow rising above Kevin Williamson’s hip TV-style dialogue and bottomless plot holes. It remains insanely popular, the rare non-supernatural thriller that was never misunderstood nor required rediscovery or reevaluation by succeeding generations. It’s always been loved for what it is, and – like all successful IP’s – it demanded a string of sequels, spinoffs and reboots, which only served to demonstrate that not even Williamson and director Wes Craven combined could force lighting to strike again. The Scream franchise is comparable to Halloween and A Nightmare on Elm Street in that there’s not a lot to them beyond the original standalone film, and fans are left having to do all the heavy lifting by filling in various sequels’ inadequacies with their feelings of love and nostalgia.
I feel that the Scream franchise took a wrong turn right out the gate, desperately rushing out Scream 2 in 1997, just under a year after the first film’s debut. The problem for just one sequel, let alone six, is that all of the interesting characters from the Scream universe didn’t even survive the first film, meaning that we’re left with a handful of so-so heroes who get picked off over the years, no consistent villain, and absurd amounts of ret-conning. If the creators had been capable of tempering their greed with a little imagination, they could just as easily have made a prequel or two back in the 90s instead, so that not only Sidney and Randy, but Casey, Steve, Billy, Tatum and Stu could all appear. It sounds far-fetched, but what keeps Scream so interesting after all this time? It’s not the notion of slashers in ghost masks targeting pop-culture-referencing teens. It’s Williamson and Craven’s ingenious world-building. Scream approaches Twin Peaks dimensions with its effective presentation of so much lore and tidbits of backstory about the fictional Woodsboro community, populating it with the likeable, intelligent high schoolers of A Nightmare on Elm Street. I think that’s where the magic is. So many mysteries. What was really going on with Sidney’s parents, (and everyone’s parents)? Who was Cotton Weary? How could Billy and Stu kill one person and successfully frame Weary for the crime, stay dormant for a full year, and then make a complete mess of massacring all their friends while right in the glare of the police and media spotlight? Are Billy and Stu more like anarchists or just bloodthirsty? Are they lovers too? Are they equal partners or is Stu just Billy’s pawn? Just one film teases so much fascinating backstory. (And how in the world exactly is Steve killed? I’ve seen the film over a dozen times and I still don’t know what happens in that scene.) The point being, there is so much material to explore, it would have been great to see the same cast in at least one more film leading up to the events of the crime spree.
Aside from its postmodern analysis of the changing role of media at the fin de siècle, it’s hard not to be aware of class issues when watching the film too. The main characters are all fairly privileged and live in fabulous houses on isolated cul-de-sacs. Parents all seem to be out of town, leaving the kids to have sleepovers and host house parties. Casey and Sidney are so easy to target because they’re known to be home alone. Stu is more worried about his parents being mad at him than about being arrested for murder. Even the most “wrong side of the tracks” character, Billy Loomis, has a yuppie father who feels entitled to chew out the sheriff for questioning his son about Casey’s murder. Randy, the goofy, official third wheel of the clique of friends, seems to be the only one who actually has a job, though even he is proud of having been fired from the video store twice already, suggesting that he’s more likely employed on the orders of his parents than because he’s actually supporting himself. Though shown to be very bright, Sidney is so removed from natural instincts by her lifestyle that she doesn’t consider that her boyfriend is a psychopath until he literally tells her so himself, and she’s so conditioned to feel safe in an SUV that she doesn’t see, hear or even sense that the vehicle’s liftgate is being opened by the killer right behind her. This is a world where the affluent prove to be vulnerable precisely because of their isolation from the real world and consequences for their actions, and where a working-class drifter like Cotton Weary can be easily framed and convicted for a crime committed by rich kids. “My mother wouldn’t have touched him,” Sidney reassures herself, incredulous that her mother could associate with someone so low class.
As for the film as is, its series of impossible situations is notorious, and no one really minds. Trying to figure out how the killers could possibly know to be here or there at various times is pointless. The plot is not a conundrum to be pondered like Carpenter’s The Thing; it’s all a meta joke to be laughed off, just like the characters’ sometimes correct and sometimes wrong movie references. It’s such a unique film, lightning in a bottle, that appears effortlessly crafted on its surface and yet depends so much on quirks of character and Craven’s knack for unsettling angles and injecting a sense of foreboding into brightly lit, suburban locales. It is a bit too long; the third act and climax take up nearly all of the second half of the runtime. The cat-and-mouse chasing around the property gets repetitive after a while, especially for repeat viewers no longer on pins and needles waiting to learn the story’s twists and resolutions. These criticisms are pretty minor, though, as the film’s enduring allure can’t be denied. I still watch it every year or two around Halloween.